Tuesday, November 12, 2019

Immersive in Multimedia

IMMERSIVE MULTIMEDIA Introduction to Immersive Multimedia The history of Immersive Multimedia began with the concept of Virtual Reality. In the late 1960s, the desire of computer scientists and artists was to create, digitally-made ‘near-to-reality’ experiences through Interactive Multimedia. This became known as Virtual Reality. Virtual Reality, today, is a computer-created environment that a user can experience through the senses of sight, hearing and touch. Immersive Multimedia is a combination of multimedia elements and interactivity in Virtual Reality. Immersive refer to omputer generated simulation of reality with physical, spatial and visual dimension. This interactive technology is used by architechs, science and engineering research and the arts, entertainment, and video games industry. Virtual Reality system can simulate everythings from walk through of a building prior to construction to simulations of aircraft flight and three dimension computer games. Immers ive technologies and virtual reality are powerful and compelling computer application by which humans can interact and interface with computer generated environment in a way that imics real life sense engagement. As 3D and immersive technology becomes more integrated and available for a wide range of application. It require well designed user interfaces and innovative content for the next generation of computer games and integrated technology like mobile devices distributed web systems and desktop application. Example Of Immersive Multimedia Education Business Entertainment IMMERSIVE MUTIMEDIA IN ENTERTAINMENT Example Of Immersive Multimedia in Entertainment Virtual Football Virtual Gliders Aircraft Virtual Games Counter Strike Virtual Games Formula 1 Virtual Games Adventure Kayak Games Virtual Truck Games VR has a lot of positive benefits. It gives disabled people the opportunity to join in activities not usually available to them. In virtual worlds, people in wheelchairs, for example, can have a freedom of movement that they do not have in the real world. At the moment very few people can afford to buy a VR system. But as the technology advances, lightweight helmets and more powerful computers will take VR into ordinary homes. Virtual reality has very important uses in all types of architecture and industrial design. Computer Aided Design, or CAD, has been an important design tool since the mid 1970s, because it allows the user to draw three- dimensional images on a computer screen. However, unless you have a VR helmet and glove to project the images on to, you will not be immersed in your virtual world. 3D Viewing 3D viewing enable users to view the screen in 3D form and real. This Make the media more Attractive to users. For example a users will felt the movie like happen on this surrounding if he view on a 3D screen. Virtual reality developed out of the technical community, rom a vision of what was technically possible and from the requirements of certain technically demanding applications. Of course, some of the creators had visions of applications far beyond the needs of their funding sources, but generally the community has explored virtual reality as a human-computer interface technology. REFERENCE ?http://library. thinkquest. org/26890/virtualrealityt. htm ?http://liquidnarrative. csc. nc su. edu/classes/csc582/papers/vrae. pdf ?http://images. google. com. my/images? hl=en&source=hp&q=virtual+reality&btnG=Search+Images&gbv =2&aq=2&oq=VIRTUAL

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